5. Import 2D Avatar Assets
- In the header tab, choose
MYTY Kit > Import 2D Avatar Assetto open the
Importer 2D Avatar Assetwindow
Choose MYTY Kit > Import 2D Avatar Asset
- 1.Click the
openbutton next to the
Trait mapping fileinput box.
- 1.When you open the
Trait mapping file, a
list of related PSB fileswill be generated. For each
file name, click
Browseand enter the location of the
PSB filein question.
If the PSB file and the trait mapping file are in the same folder, the location of the PSB file will be automatically entered.
A list of PSB files related to a trait mapping file. You can enter each PSB file’s location with the Browse button.
2. Once the locations of all
PSB fileshave been entered, click the
Importbutton to import all assets.
A list of PSB files and their locations. You can use the Import button to import the files to the Project panel.
Import is complete. Press OK to close window.
3. Import is complete. Press
OKto close window.
Tutorial video - How to change the settings of imported PSB assets
- 1.Imported PSB files can be found in the Project window. Choose
Assets > MYTYAsset > ImportedAvatarAssets.
2. Detailed settings of an imported
PSB filecan be seen in the
PSB files that have editable sprites have a right-arrow icon on top of the file icon.
A PSB file icon with a right-arrow icon.
Change the settings of imported PSP assets in the Inspector window. (Steps 3, 4, and 5)
3. In the Inspector window’s
Layer Importsection, check the
Include Hidden Layersand
Use Layer Groupcheckboxes.
This includes all hidden layers of the PSB file, and enables the use of the layer structure.
Check all three checkboxes in the Layer Import section.
4. In the Inspector window’s
Platform Settingssection, change the
Max Size is the maximum resolution of images imported to Unity. It is recommended to set this to an optimum of 8192.
Change the Max Size to 8192 in Platform Settings
5. Apply changes by clicking the
Applybutton, located under the Inspector window’s
Save changes by clicking the Apply button in the lower right.
1. In the PSB file’s Inspector window, change
Texture > Filter Modeto
2. In the PSB file’s Inspector window, change
Platform Settings > Max Sizeto
3. Save changes by clicking the
Applybutton below the Inspector window’s
How to change settings for anti-aliasing a jagged PSB.
- You can use the Hierarchy window’s
AvatarSelectorobject to preview each
NFT Avatar ID.
- Try changing the
Avatar IDin the
AvatarSelector's Inspector window. The Avatar ID can be changed even when the project is playing.
A demonstration the Avatar Selector
- Click the ◉ icon next to the
Find withbox, search for the trait name you want to find, and select it.
- If you click the
Find nextbutton, the avatars containing the trait are displayed on Scene window in ID order.
Please configure your Avatar ID to the smallest number before clicking Find next.
A demonstration the Trait Finder
Have a question or an idea? If you have a question to ask or an idea to share, participate in the MYTY Kit Community. We’d love to hear from you.
Last modified 5mo ago