Build MYTY SDK
Last updated
Last updated
In the header tab, click MYTY SDK > Open Dialog
Choose options suitable for your project
Click Create Scene & Build
and choose path for build.
After clicking Choose
button, it will start building automatically
Once above step is completed, you will be able to locate build files under the path you specify.
Selected environment will be used to build the avatars in the specified settings. As of April 2023, Web and Mobile(iOS) are supported
Selected representation will be used for your application
Choose which motion capture solution you're going to integrate for your application. To control avatars through motion captured inputs, we're now converting it into MotionTemplate, which is standard movements for MYTY Avatars
If you're building a web application, you can refer to the page below to use Mediapipe
To learn more, please refer to the following section:
If you're building a Flutter application, you can refer to the plugin below to use ARKit
To learn more, please refer to the following section:
WebGL
directory will be created in the path you specified. To integrate it with your React Project, refer to the section below
UnityLibrary
directory will be created in the path you specified. To integrate it with your Flutter Project, refer to the section below