👨‍💻
MYTY
MYTY SDK
MYTY SDK
  • MYTY SDK
  • How to use MYTY SDK?
    • Create Unity Project
    • Import MYTY Kit
    • Import MYTY SDK
    • Build MYTY SDK
    • Create Scene
  • MYTY SDK Interface
    • Load Avatar
    • Select Avatar
    • Choose View Mode
    • Control Avatar (Mediapipe)
    • Control Avatar (ARKit)
  • For Web Application
    • Interacting with browser scripting
    • Integrate with React Project
  • React Example
    • Handle WebGL view & interaction
    • Choose Video Device for input
    • Handle Mediapipe Holistic
    • Capture & Record
  • For iOS Application
    • Interact with native iOS application
    • Integrate with Flutter Project
    • Trouble Shooting (Flutter Integration)
  • Flutter Example
    • Handle UnityWidget & interaction
    • Use ARKit Plugin
  • Avatar Registry(API)
    • Overview
    • Getting Started
    • Auth & Rate Limit
    • Legacy - v0
  • Resources
    • License Agreement
    • Version Note (SDK vs Kit)
    • Display Logo
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On this page
  • Configure Project through Dialog
  • Options for Dialog
  • Choose Platform
  • Choose 2D or 3D
  • Choose Motion Capture Solution
  • Build Result
  1. How to use MYTY SDK?

Build MYTY SDK

PreviousImport MYTY SDKNextCreate Scene

Last updated 2 years ago

Configure Project through Dialog

  1. In the header tab, click MYTY SDK > Open Dialog

  2. Choose options suitable for your project

  1. Click Create Scene & Build and choose path for build.

  1. After clicking Choose button, it will start building automatically

  1. Once above step is completed, you will be able to locate build files under the path you specify.

Options for Dialog

Choose Platform

Selected environment will be used to build the avatars in the specified settings. As of April 2023, Web and Mobile(iOS) are supported

Choose 2D or 3D

Selected representation will be used for your application

Choose Motion Capture Solution

Choose which motion capture solution you're going to integrate for your application. To control avatars through motion captured inputs, we're now converting it into MotionTemplate, which is standard movements for MYTY Avatars

Mediapipe (Holistic)

If you're building a web application, you can refer to the page below to use Mediapipe

To learn more, please refer to the following section:

ARKit

If you're building a Flutter application, you can refer to the plugin below to use ARKit

To learn more, please refer to the following section:

Build Result

Web

WebGL directory will be created in the path you specified. To integrate it with your React Project, refer to the section below

Mobile(iOS)

UnityLibrary directory will be created in the path you specified. To integrate it with your Flutter Project, refer to the section below

https://www.npmjs.com/package/@mediapipe/holistic
Handle Mediapipe Holistic
Use ARKit Plugin
Integrate with React Project
Integrate with Flutter Project
Logoarkit_plugin | Flutter PackageDart packages
SDK Dialog - Web
SDK Dialog - Mobile(iOS)
Select path for Build
Build in progress
Build Result - WebGL
Build Result - Mobile(iOS)