Build MYTY SDK
Configure Project through Dialog
In the header tab, click
MYTY SDK > Open DialogChoose options suitable for your project


Click
Create Scene & Buildand choose path for build.

After clicking
Choosebutton, it will start building automatically

Once above step is completed, you will be able to locate build files under the path you specify.


Options for Dialog
Choose Platform
Selected environment will be used to build the avatars in the specified settings. As of April 2023, Web and Mobile(iOS) are supported
Choose 2D or 3D
Selected representation will be used for your application
Choose Motion Capture Solution
Choose which motion capture solution you're going to integrate for your application. To control avatars through motion captured inputs, we're now converting it into MotionTemplate, which is standard movements for MYTY Avatars
Mediapipe (Holistic)
If you're building a web application, you can refer to the page below to use Mediapipe
To learn more, please refer to the following section:
Handle Mediapipe HolisticARKit
If you're building a Flutter application, you can refer to the plugin below to use ARKit
To learn more, please refer to the following section:
Use ARKit PluginBuild Result
Web
WebGL directory will be created in the path you specified. To integrate it with your React Project, refer to the section below
Mobile(iOS)
UnityLibrary directory will be created in the path you specified. To integrate it with your Flutter Project, refer to the section below
Last updated