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MYTY
MYTY SDK
MYTY SDK
  • MYTY SDK
  • How to use MYTY SDK?
    • Create Unity Project
    • Import MYTY Kit
    • Import MYTY SDK
    • Build MYTY SDK
    • Create Scene
  • MYTY SDK Interface
    • Load Avatar
    • Select Avatar
    • Choose View Mode
    • Control Avatar (Mediapipe)
    • Control Avatar (ARKit)
  • For Web Application
    • Interacting with browser scripting
    • Integrate with React Project
  • React Example
    • Handle WebGL view & interaction
    • Choose Video Device for input
    • Handle Mediapipe Holistic
    • Capture & Record
  • For iOS Application
    • Interact with native iOS application
    • Integrate with Flutter Project
    • Trouble Shooting (Flutter Integration)
  • Flutter Example
    • Handle UnityWidget & interaction
    • Use ARKit Plugin
  • Avatar Registry(API)
    • Overview
    • Getting Started
    • Auth & Rate Limit
    • Legacy - v0
  • Resources
    • License Agreement
    • Version Note (SDK vs Kit)
    • Display Logo
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On this page
  • VideoDeviceContext
  • VideoDeviceSelect
  1. React Example

Choose Video Device for input

PreviousHandle WebGL view & interactionNextHandle Mediapipe Holistic

Last updated 2 years ago

VideoDeviceContext

A context to share video reference throughout the application. As explained in Handle WebGL view & interaction, video should be included as a part of HeadOnly(AR) mode, and also, it should be an input for motion capture tool to get motion captured results.

VideoDeviceSelect

Simple component that wraps react-select. It is just for providing simple dropdown to users, delivering selected device information to VideoDeviceContext

Logomyty-sdk/VideoDeviceContext.tsx at pre-release/dev · Off-Live/myty-sdkGitHub
Logomyty-sdk/VideoDeviceSelect.tsx at pre-release/dev · Off-Live/myty-sdkGitHub