Handle WebGL view & interaction


A context to wrap ReactUnityWebGL and provide states to the other parts of the application. It exposes multiple methods that implements MYTY SDK Interface. With this, you can send message to Unity and use contexts that are delievered from Unity


A component that wraps Unity component from ReactUnityWebGL . This component also includes video element, since for HeadOnly(AR) mode, camera device stream needs to be shown in the screen

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