Handle WebGL view & interaction
A context to wrap
ReactUnityWebGL
and provide states to the other parts of the application. It exposes multiple methods that implements MYTY SDK Interface. With this, you can send message to Unity and use contexts that are delievered from UnityA component that wraps
Unity
component from ReactUnityWebGL
. This component also includes video element, since for HeadOnly(AR) mode, camera device stream needs to be shown in the screen
Last modified 5mo ago