> For the complete documentation index, see [llms.txt](https://myty.gitbook.io/products/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://myty.gitbook.io/products/kit/getting-started/1.-prepare-illustration-psb/key-requirements.md).

# Key Requirements

## 🔥 Key Requirements for MYTY Kit!

> ### ✅ Set the resolution to at least 72dpi
>
> * Ensure that avatar image resolution is <mark style="color:purple;">`at least 72dpi`</mark>.

> ### ✅ Save as PSB
>
> * Choose <mark style="color:purple;">`File > Save as...`</mark> and choose <mark style="color:purple;">`Large document format`</mark> from the <mark style="color:purple;">`Format`</mark> menu.
> * It is recommended that you delete any layers that you won’t be using. **The Layer Masking function is not supported in MYTY Kit.**

> ### ✅ Decompose elements of bone animation into layers
>
> * For example, if you want to simulate the head-neck joint movement, separate the face from the neck and make an image layer for each.
> * Each layer **must be bound to at least 1 bone**.

> ### ✅ Group layers for frame animation
>
> * All image layers (sprites) involved in a particular frame animation must be duplicated and grouped together under a separate parent folder titled “<mark style="color:purple;">`Animation`</mark>.”
> * All image layers and folders under the “Animation” folder must retain the same organizational hierarchy as the original it was duplicated from.

### Next 👉

{% content-ref url="/pages/yHhwJYDvwxT84mhhxNmu" %}
[Basics of Avatar Animation](/products/kit/getting-started/1.-prepare-illustration-psb/basics-of-avatar-animation.md)
{% endcontent-ref %}

### FAQ

{% content-ref url="/pages/afdq4TuChm0Ilnd5hdzl" %}
[Troubleshooting & FAQ](/products/kit/misc/troubleshooting-and-faq.md)
{% endcontent-ref %}
