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MYTY
MYTY Kit
MYTY Kit
  • 👋Before you begin
    • GM, MYTY! 👐
    • What is MYTY Kit?
    • MYTY Kit System Requirements
    • Prerequisites
    • MYTY Kit Glossary
  • ✍️Getting started
    • 1. Prepare Illustration PSB
      • Key Requirements
      • Basics of Avatar Animation
      • Recommended PSB file structure for Trait Mapper
    • 2. Trait Mapping
      • Guide to MYTY Kit Trait Mapper
      • New Field: Token ID
    • 3. Install Unity
    • 4. Import MYTY Kit
    • 5. Import 2D Avatar Assets
  • 🔮Make animation
    • 6. Before Rigging
    • 7. Rigging in Sprite Editor
      • Mesh in Unity
    • 8. MYTY Kit Controllers
      • Bone 1D Controller
      • Bone 2D Controller
      • Sprite 1D Range Controller
      • Sprite 2D Nearest Controller
      • Rigged Sprite 2D Nearest Controller
    • 9. Apply Motion Tracking
      • Character Movement
      • Bone Motion Adapters
        • Bone2D
        • BoneTiltOrPosition
        • EyeBlink & EyeBlinkAll
        • EyeBrow & EyeBrowAll
        • Pupil & PupilAll
      • Sprite Motion Adapters
        • EyeBlink & EyeBlinkAll
        • EyeBrow & EyeBrowAll
        • MouthSprite
      • Advanced documentation
        • Mapper & Reducer
        • Stabilizing method
    • 10. Set up AR Face Mode
    • Advanced Animation
      • Physics 2D
      • Sprite Masking
      • Idle Animation
  • 🤹Connect with MYTY Metaverse
    • 11. Export MYTY Avatar
      • MYTY Avatar Viewer
      • Updates on File Export Format — Zip file
    • 12. Upload to Avatar Manager
  • 🗒️Appendix
    • 😄Mediapipe Extension
    • 🎨MotionAdaptorPalette
  • 🗂️MISC
    • About Us
    • Troubleshooting & FAQ
    • Change Log
    • License
      • License.md
    • Legacy Documentation
      • [v0.1.0] 4. Import MYTY Kit
      • [v0.1.0] 6. Before Rigging
      • [v0.1.0] 9. Apply Motion Tracking
      • [v.0.1.0] 11. Export MYTY Avatar
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  • What is AR Face Mode?
  • How to set up AR Face Mode
  1. Make animation

10. Set up AR Face Mode

PreviousStabilizing methodNextAdvanced Animation

Last updated 2 years ago

What is AR Face Mode?

In AR Face Mode, you can use a live avatar that only covers your face similarly to Snapchat's AR Filter. Using AR Face Mode, various body gestures can be used for live streaming. Avatar Creators can utilize AR Face Mode Setup in MYTY Kit to set avatar traits to be used in AR Face Mode.

When a user uses AR Face Mode, if the face is not captured on the camera or moves too fast, there is a possibility that the IRL face will be revealed. If you are worried about the reveal of your face, we do not recommend using AR Face Mode.

How to set up AR Face Mode

1. Open the AR Face Mode Setup window by clicking upper toolbar > MYTY Kit > AR Face Mode Setup.

2. When you open the AR Face Mode Setup window, a list of Template List will be generated. Click the right template you want to make as AR Face Mode, and click the Set AR for The Selection.

3. Click the ◉ icon on the right side of the Head Bone input, and designate the Avatar's Head Bone object you want to show in the AR Face Mode.

4. After Included Traits are automatically shown, remove the unnecessary traits for AR Face Mode by clicking the - button.

5. Click the Save button to save the AR Face Mode setting.

You can decide whether the saved AR Face Mode avatar will be included or not when exporting the Avatar AssetBundle. Check this page 👉 11. Export MYTY Avatar

Have a question or an idea? If you have a question to ask or an idea to share, participate in . We’d love to hear from you.

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Full Virtual Mode and AR Face Mode