Sprite 2D Nearest Controller
You can learn how to use the Sprite 2D Nearest Controller through this page.
There is no hierarchy priority for Sprite Controller.
1. Open the Controller window by clicking the
upper toolbar > MYTY Kit > Sprite 2D Nearest Controller
. If you drag and drop a tab into the Inspector window, you can use it together within the Inspector window.
2. After clicking the ◉ icon on the right side of the Controller input window, designate the Controller object you want to control on the Sprite 2D Controller panel.

Object selection example- The object to which the Sprite 2D Controller Component is applied is displayed.
3. Find the
Sprite object
you want to control in the Hierarchy panel and select multiple objects.

4. Click the
Add
button in the Controller Inspector window to add the relevant bone to the list of bones to be controlled.
5. Select
Auto Load Labels
to automatically load Sprite Labels to frame animation.
f the following error appears when multiple Sprite objects have been added, it means that the sub-layer names of the Sprite objects in the Animation Group of the PSB file are not the same as each other.

6. Double-click each label and set the range in which the sprite with each label will be expressed. You can set the expression range of the Sprite by specifying the Min and Max values to match the input value.

7. By moving the pointer on the value panel, you can preview the frame animation according to the input value.

Last modified 5mo ago