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MYTY Kit
  • 👋Before you begin
    • GM, MYTY! 👐
    • What is MYTY Kit?
    • MYTY Kit System Requirements
    • Prerequisites
    • MYTY Kit Glossary
  • ✍️Getting started
    • 1. Prepare Illustration PSB
      • Key Requirements
      • Basics of Avatar Animation
      • Recommended PSB file structure for Trait Mapper
    • 2. Trait Mapping
      • Guide to MYTY Kit Trait Mapper
      • New Field: Token ID
    • 3. Install Unity
    • 4. Import MYTY Kit
    • 5. Import 2D Avatar Assets
  • 🔮Make animation
    • 6. Before Rigging
    • 7. Rigging in Sprite Editor
      • Mesh in Unity
    • 8. MYTY Kit Controllers
      • Bone 1D Controller
      • Bone 2D Controller
      • Sprite 1D Range Controller
      • Sprite 2D Nearest Controller
      • Rigged Sprite 2D Nearest Controller
    • 9. Apply Motion Tracking
      • Character Movement
      • Bone Motion Adapters
        • Bone2D
        • BoneTiltOrPosition
        • EyeBlink & EyeBlinkAll
        • EyeBrow & EyeBrowAll
        • Pupil & PupilAll
      • Sprite Motion Adapters
        • EyeBlink & EyeBlinkAll
        • EyeBrow & EyeBrowAll
        • MouthSprite
      • Advanced documentation
        • Mapper & Reducer
        • Stabilizing method
    • 10. Set up AR Face Mode
    • Advanced Animation
      • Physics 2D
      • Sprite Masking
      • Idle Animation
  • 🤹Connect with MYTY Metaverse
    • 11. Export MYTY Avatar
      • MYTY Avatar Viewer
      • Updates on File Export Format — Zip file
    • 12. Upload to Avatar Manager
  • 🗂️MISC
    • About Us
    • Troubleshooting & FAQ
    • Change Log
    • License
      • License.md
    • Legacy Documentation
      • [v0.1.0] 4. Import MYTY Kit
      • [v0.1.0] 6. Before Rigging
      • [v0.1.0] 9. Apply Motion Tracking
      • [v.0.1.0] 11. Export MYTY Avatar
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On this page
  • 1. Create 2D Project
  • 2. Download MYTY Kit from PackageManager
  1. Getting started

4. Import MYTY Kit

This document explains how to import assets for MYTY Kit.

Previous3. Install UnityNext5. Import 2D Avatar Assets

Last updated 2 years ago

Do you have any files made with an earlier version than MYTY Kit v1.0? To migrate your project file to MYTY Kit v1.0, please refer here.

👉

Requirements To use Git packages in a project, Git must be installed on the user machine. The Git executable path should be listed in the PATH system environment variable. If you don't have Git on your machine, please refer here. 👉

1. Create 2D Project

1. In Unity Hub, click New project in the upper right corner.

2. Select the 2D template, and click Create project to create a new project file. You can change the Project name and Location in PROJECT SETTINGS.

2. Download MYTY Kit from PackageManager

The lite version of MYTY Kit is available. The lite version excludes

(1) PSB layer command tool

(2) Model files fro Mediapipe

  1. In the header tab, click Window > Package Manager and open the Package Manager window.

  2. Click the ✚ button in the upper left corner, select Add package from git URL...

  3. Copy and paste https://github.com/Off-Live/myty-kit.git?path=/Assets

  4. Click the Add button.

5. After you succeed in importing MYTY Kit, you can see the below screen.

Do you have any errors in using Package Manager? Please refer to

Have a question or an idea? If you have a question to ask or an idea to share, participate in the . We’d love to hear from you.

✍️
Unity Troubleshooting manual
😄
MYTY Kit Community
Installing Git
Package manager screen where MYTY Kit download is completed
Console panel after MYTY Kit download is completed
How to migrate old version project files to the new MYTY Kit?