> For the complete documentation index, see [llms.txt](https://myty.gitbook.io/myty-kit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://myty.gitbook.io/myty-kit/make-animation/9.-apply-motion-tracking/bone-motion-adapters/bonetiltorposition.md).

# BoneTiltOrPosition

BoneTiltOrPosition Motion Adapter connects Bone Controllers to tilt or set the position of the bone by using one factor among the Joint Model's tracking data(XYZ).

{% hint style="info" %}
For instructions on how to create a BoneTiltOrPosition Motion Adapter, please refer to \
👉 [/pages/5OYH2phJVY0T6vSYlesQ#4.-add-motion-adapters](https://myty.gitbook.io/myty-kit/make-animation/9.-apply-motion-tracking/bone-motion-adapters/pages/5OYH2phJVY0T6vSYlesQ#4.-add-motion-adapters "mention")
{% endhint %}

## Inspector window

<figure><img src="https://667382355-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZT6KDsWarcdCAiEJZ3TV%2Fuploads%2F0xuXPT7ICbPWd4p4TOss%2FMA-Bonetiltorposition.png?alt=media&amp;token=1c1a523f-f062-405a-a717-9734c8cc159b" alt=""><figcaption></figcaption></figure>

## How to use BoneTiltOrPosition Motion Adapter

1\. In the <mark style="color:purple;">`Project window`</mark>, go to <mark style="color:purple;">`Assets > MYTYKit > MotionAdapter > Bone`</mark>, click and drag the <mark style="color:purple;">`BoneTiltOrPosition`</mark> prefab into the <mark style="color:purple;">`MotionAdapterGroup`</mark> object in the <mark style="color:purple;">`Hierarchy window`</mark>. You can change the name of BoneTiltOrPosition object If you want to.&#x20;

2\. Click on the ◉icon next to a Joint input box and select the joint anchor template to be applied. MYTY Kit v1.0 provides the <mark style="color:purple;">`Head anchor template`</mark> and <mark style="color:purple;">`Chest anchor template`</mark>.

{% hint style="info" %}
If nothing appears when you click the ◉ icon, it may be due to the following:\
The DefaultMotionTemplate or the MediapipeMotionPack prefab is not in the Hierarchy window\
→ Check [/pages/5OYH2phJVY0T6vSYlesQ#1.-add-defaultmotiontemplate](https://myty.gitbook.io/myty-kit/make-animation/9.-apply-motion-tracking/bone-motion-adapters/pages/5OYH2phJVY0T6vSYlesQ#1.-add-defaultmotiontemplate "mention") and [/pages/5OYH2phJVY0T6vSYlesQ#2.-add-mediapipemotionpack](https://myty.gitbook.io/myty-kit/make-animation/9.-apply-motion-tracking/bone-motion-adapters/pages/5OYH2phJVY0T6vSYlesQ#2.-add-mediapipemotionpack "mention")
{% endhint %}

3\. You can select which axis(Look At or Up) to use the motion data of the anchor template on the From input drop box. Learn more about the axis of motion [here](/myty-kit/make-animation/9.-apply-motion-tracking/character-movement.md).

4\. To set which Controller to connect the X-axis and Y-axis motion data, click the ◉ icon next to TargetController. ◉ icon will bring up a Controller list from which you can select an option.

{% hint style="info" %}
If nothing appears when you click the ◉ icon, it may be due to the following:

The appropriate Script(s) are not applied to the Controller \
→ Check [/pages/dBy25eQk1Az7cVc6HZBy#2.-create-controller](https://myty.gitbook.io/myty-kit/make-animation/9.-apply-motion-tracking/bone-motion-adapters/pages/dBy25eQk1Az7cVc6HZBy#2.-create-controller "mention")
{% endhint %}

5\. When all the elements are set, press the <mark style="color:purple;">`▶️(Play)`</mark> button to check the avatar preview.

### Advanced Options

You can control the stabilizing method in the Advanced Options. To get more advanced information about this, refer to 👉 [Stabilizing method](/myty-kit/make-animation/9.-apply-motion-tracking/advanced-documentation/stabilizing-method.md).

<figure><img src="https://667382355-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZT6KDsWarcdCAiEJZ3TV%2Fuploads%2FOHU6HJCSGsP7aKJpzKoH%2FScreen%20Shot%202022-10-23%20at%202.00.46%20AM.png?alt=media&amp;token=8c17c38c-f96b-4cac-9510-3c97a0be9c9b" alt=""><figcaption></figcaption></figure>

* <mark style="color:purple;">`Is Damping`</mark>: The latest input becomes more dominant than the older input.
* <mark style="color:purple;">`Is Stabilizing`</mark>: It enables to detection of the moment of arrival of new data, and it makes the stabilization process much more rigorous.
* <mark style="color:purple;">`Is Use Damped Input To Stabilizer`</mark>: Whether to use damped input as input for stabilizer
* <mark style="color:purple;">`Damping Factor`</mark>: If Damping Factor=1, then the algorithm is just average. If Damping Factor becomes larger, it means that the latest input becomes more dominant than the older input.&#x20;
* <mark style="color:purple;">`Damping Window`</mark>: The amount of input data frames to configure the damping algorithm.
* <mark style="color:purple;">`Stabilize Method`</mark>:  Which method to apply to stabilize algorithm.
